Pages: [1] |
1. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
OK, finaly got to test, as I thought some thinga would become better by this time (well, some did). erm... Sorry, but having to wait for your probes to come back when attempting to jump through the hole is a fail. As a scanner I sometimes have to ...
- by MisterAl tt1 - at 2013.05.29 19:02:00
|
2. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Ali Aras wrote: The thing is, most players who do not already scan aren't going to see the options to scan differently. Previous to this update, many people who tried scanning but did not invest themselves in exploration / ask a friend were ...
- by MisterAl tt1 - at 2013.05.14 09:40:00
|
3. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Now I get a feeling, that like it happened with "UI", we will receive something that is known to be broken (for they don't have enough time to do it right now, "exploration expansion", yeah), instead of something working fine. And then all those b...
- by MisterAl tt1 - at 2013.05.13 23:36:00
|
4. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Tyberius Franklin wrote: Is your loki a dedicated scanner or used for running sites? If the latter I'm not sure you are the intended audience of the mods. You can check my KB for losses. Dedicated scanner-hunter able to catch and keep prey u...
- by MisterAl tt1 - at 2013.05.10 01:02:00
|
5. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Jack Miton wrote: CCP, you had 1 WH CSM rep last year, now you have 2, all of which have extensive probing experience. If youre not going to listen to the vast dislike of the new system being presented by the majority of posters here, at the ...
- by MisterAl tt1 - at 2013.05.10 00:38:00
|
6. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Initial post has 10 likes so far. CCP, do you see it? Do you understand why? Don't make this game a complete "WoW" for dummies! All this looks like "a new inventory". CCP wants to do smth, does it as it sees fit, without asking people, then gets...
- by MisterAl tt1 - at 2013.05.09 09:13:00
|
7. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
I'd say the number of "likes' to the initial post so far (6) is telling you all you need to know about this "changes".
- by MisterAl tt1 - at 2013.05.08 22:43:00
|
8. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Thank you for ruining my interest in the game. I WAS a scanner mainly. I trained for months to scan fast and effectively, not in0game skills, but my own skills of placing probes and so on. Now you make it all Press A - press B - Press C, you win! ...
- by MisterAl tt1 - at 2013.05.08 22:10:00
|
9. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
Repeating as active capital pilot: getting rid of divisions and "configure" is the second worst thing for me in this upcoming expansion. The worst: scannable hangars.
- by MisterAl tt1 - at 2012.11.21 14:18:00
|
10. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
I'd recommend CCP to look for statistics, how many ISK is moved around highsec daily inside of Orca's hangars before doing these things. I'm sure they can. It looks to me it can for a great part destroy any high-value production for sale.
- by MisterAl tt1 - at 2012.11.09 12:17:00
|
11. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
Me alone is not that much of a problem - I can keep up in the comming situation. However, I've got a corporation behind me and with the changes proposed that's goiing to be much more pain to keep all the things running. Is it worth it, such a "gam...
- by MisterAl tt1 - at 2012.11.06 23:39:00
|
12. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
And CCP, why removing sections in ships' corp hangars? We use different sections including closed one every time we PVE!
- by MisterAl tt1 - at 2012.11.06 21:52:00
|
13. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
CCP is kinda fond of ffffrustrating people with this coming expansion. "Divisions are gone, as is any other reliance on corp roles Fleet hangars will now behave like normal cargo hold when it comes to ship scanners and loot drops (ie, will be sc...
- by MisterAl tt1 - at 2012.11.06 13:03:00
|
14. Damage done to Sleepers changed - in Test Server Feedback [original thread]
Still wondering, will anyone from CCP answer what's the matter and will it go live?
- by MisterAl tt1 - at 2011.01.05 01:13:00
|
15. Damage done to Sleepers changed - in Test Server Feedback [original thread]
While testing the new features of Sleepers from the neighbouring topic . We accidentally noticed some other surprises. Please, look at the following fragments of screenshots: I am sorry about posting screenshots with Russian localization, I wa...
- by MisterAl tt1 - at 2010.12.23 23:58:00
|
16. Sleepers and nos/neuts - in Test Server Feedback [original thread]
Edited by: MisterAl tt1 on 21/12/2010 21:07:45 I wasn't the one testing that solo-chimera, actually. Some more people reported a carrier with still stable, untill it tries to rep both himself and someone else, so I assume the site had more ne...
- by MisterAl tt1 - at 2010.12.21 21:07:00
|
17. Sleepers and nos/neuts - in Test Server Feedback [original thread]
Edited by: MisterAl tt1 on 19/12/2010 16:07:45 Addition: 1 Guardian BS = even 1.5 heavy neutro, 35km
- by MisterAl tt1 - at 2010.12.19 16:05:00
|
18. Sleepers and nos/neuts - in Test Server Feedback [original thread]
Neutro returned. Chimera in class6 pulsar (bonus to cap-recharge) was empty in six minutes. Thus sleeper BS has a large neutro. Each. CCP, are you kidding??? This makes T3 (a ship CREATED for WH) absolutely useless, as their main bonuses for fa...
- by MisterAl tt1 - at 2010.12.19 15:35:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |